These tutorials focus mainly on OpenGL, Win32 programming and the ODE physics engine. OpenGL has moved on to great heights and I don't cover the newest features but cover all of the basic concepts you will need with working example programs.

 

Working with the Win32 API is a great way to get to the heart of Windows and is just as relevant today as ever before. Whereas ODE has been marginalized as hardware accelerated physics becomes more common.

 

Games and graphics utilities can be made quickly and easily using game engines like Unity so this and Linux development in general will be the focus of my next tutorials.    

  

 

Listing of resource.h



#define IDI_ICON       101

#define IDTB_TOOLBAR   1000

#define IDB_TOOLBITMAP 1001

#define TB_TEST1       1002

#define TB_TEST2       1003

Listing of resource.rc



#include "resource.h"



IDI_ICON ICON "icon.ico"

IDB_TOOLBITMAP BITMAP "toolbar.bmp"

Listing of main.cpp



// Win32 Tutorial (Toolbars)

// Alan Baylis 2004



#include <windows.h>

#include <commctrl.h>

#include "resource.h"



const char ClassName[] = "MainWindowClass";

HWND hWndToolBar;



LRESULT CALLBACK WndProc( HWND    hWnd,

                          UINT    Msg,

                          WPARAM  wParam,          

                          LPARAM  lParam )

{

    switch (Msg)

    {

        case WM_CREATE:

        {

            TBADDBITMAP tbab; 

            TBBUTTON tbb[3]; 



            hWndToolBar = CreateWindowEx(

            0, 

            TOOLBARCLASSNAME, 

            (LPSTR)NULL,

            WS_CHILD,

            0,

            0, 

            0, 

            0,

            hWnd, 

            (HMENU)IDTB_TOOLBAR, 

            (HINSTANCE)GetWindowLong(hWnd, GWL_HINSTANCE),

            NULL);



            if (!hWndToolBar)

            {

                MessageBox(NULL, "Tool Bar Failed.", "Error", MB_OK | MB_ICONERROR);

                return 0;

            }



            SendMessage(hWndToolBar, TB_BUTTONSTRUCTSIZE, (WPARAM)sizeof(TBBUTTON), 0);



            SendMessage(hWndToolBar, TB_SETBITMAPSIZE, (WPARAM)0, (LPARAM)MAKELONG(20, 20));



            tbab.hInst = (HINSTANCE)GetWindowLong(hWnd, GWL_HINSTANCE); 

            tbab.nID   = IDB_TOOLBITMAP; 

            SendMessage(hWndToolBar, TB_ADDBITMAP, (WPARAM) 2, (LPARAM) &tbab);



            ZeroMemory(tbb, sizeof(tbb));



            tbb[0].iBitmap = 20; 

            tbb[0].idCommand = TB_TEST1; 

            tbb[0].fsState = TBSTATE_ENABLED; 

            tbb[0].fsStyle = TBSTYLE_BUTTON; 



            tbb[1].fsStyle = TBSTYLE_SEP;

 

            tbb[2].iBitmap = 21; 

            tbb[2].idCommand = TB_TEST2; 

            tbb[2].fsState = TBSTATE_ENABLED; 

            tbb[2].fsStyle = TBSTYLE_BUTTON; 

 

            SendMessage(hWndToolBar, TB_ADDBUTTONS, 3, (LPARAM)&tbb);

            ShowWindow(hWndToolBar, SW_SHOW); 

        }

        break; 



        case WM_COMMAND: 

        {

            switch(LOWORD(wParam))

            {

                case TB_TEST1:

                {

                    MessageBox(NULL, "Toolbar Button One", "Success", MB_OK | MB_ICONINFORMATION);

                }

                break; 



                case TB_TEST2:

                {

                    MessageBox(NULL, "Toolbar Button Two", "Success", MB_OK | MB_ICONINFORMATION);

                }

                break; 

            }

            return 0;

        } 

        break; 



        case WM_SIZE:

            SendMessage(hWndToolBar, TB_AUTOSIZE, 0, 0);

        break;



        case WM_CLOSE:

            DestroyWindow(hWnd);

        break;



        case WM_DESTROY:

            PostQuitMessage(0);

        break;



        default:

            return (DefWindowProc(hWnd, Msg, wParam, lParam));

    }



    return 0;

}



INT WINAPI WinMain( HINSTANCE  hInstance,

                    HINSTANCE  hPrevInstance,

                    LPSTR      lpCmdLine,

                    INT        nCmdShow )

{

    InitCommonControls();



    WNDCLASSEX    wc;



    wc.cbSize           = sizeof(WNDCLASSEX);

    wc.style            = 0;

    wc.lpfnWndProc      = (WNDPROC)WndProc;

    wc.cbClsExtra       = 0;

    wc.cbWndExtra       = 0;

    wc.hInstance        = hInstance;

    wc.hIcon            = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON));

    wc.hIconSm          = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_ICON));

    wc.hCursor          = LoadCursor(NULL, IDC_ARROW);

    wc.hbrBackground    = (HBRUSH)(COLOR_WINDOW + 1);

    wc.lpszMenuName     = NULL;

    wc.lpszClassName    = ClassName;



    if (!RegisterClassEx(&wc))

    {

        MessageBox(NULL, "Failed To Register The Window Class.", "Error", MB_OK | MB_ICONERROR);

        return 0;

    }



    HWND    hWnd;



    hWnd = CreateWindowEx(

    WS_EX_CLIENTEDGE,

    ClassName,

    "Toolbars",

    WS_OVERLAPPEDWINDOW,

    CW_USEDEFAULT,

    CW_USEDEFAULT,

    240,

    120,

    NULL,

    NULL,

    hInstance,

    NULL);



    if (!hWnd)

    {

        MessageBox(NULL, "Window Creation Failed.", "Error", MB_OK | MB_ICONERROR);

        return 0;

    }



    ShowWindow(hWnd, SW_SHOW);

    UpdateWindow(hWnd);



    MSG    Msg;



    while (GetMessage(&Msg, NULL, 0, 0))

    {

        TranslateMessage(&Msg);

        DispatchMessage(&Msg);

    }



    return Msg.wParam;

}